Game Content LeakageTrade SecretsAnti-Unfair Competition LawCriminal Enforcement

Countermeasures and Litigation Strategies Against Game Content Leaks

游戏内容泄漏的反制手段及诉讼策略

January 20, 2026
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Summary

This article examines legal countermeasures and litigation strategies for addressing premature leaks of game content, using the Honkai: Star Rail case as an example. It analyzes how undisclosed game content may qualify as trade secrets under Chinese law, reviews judicial reasoning and outcomes, and provides practical guidance on confidentiality agreements, testing safeguards, preservation measures, and criminal enforcement to help game companies mitigate leakage risks and protect commercial interests.

During the launch of new game versions, internal testing versions and early-access test servers that disclose game content in advance have become important measures adopted by many game developers prior to official updates. Such mechanisms not only help game companies collect player feedback on game content—such as identifying potential bugs or unreasonable mechanics—but also provide a basis for subsequent optimization and adjustment, ultimately enabling the release of more polished final versions. However, in this process, the confidentiality of game content has gradually become a core issue that game companies must take seriously.

Game content in internal testing phases or test servers typically contains sensitive information that has not yet been publicly disclosed, such as character designs and plot developments. Previously, materials related to the new character Qin Che from Love and Deepspace were leaked prior to the game’s official promotion, resulting in Love and Deepspace releasing a preview PV of Qin Che on Bilibili ahead of schedule on June 21, 2024. In response, the official account of Love and Deepspace strongly condemned the leak on Bilibili and stated that it had reported the incident to the police. In practice, the premature disclosure of game content not only causes commercial losses to game companies, but may also affect the game’s market performance upon official release, while simultaneously undermining player expectations and experience.

This article takes the case of miHoYo’s Honkai: Star Rail as a starting point. By combining the measures previously adopted by miHoYo, it analyzes how game companies can respond to the premature leaking of game content and provides relevant legal and practical strategies for reference.


Case Background

On April 26, 2023, Honkai: Star Rail was launched simultaneously worldwide and received an enthusiastic response upon release. Prior to the launch of subsequent new versions, miHoYo recruited multiple players to participate in pre-release testing of the game. The participating players signed Confidentiality Agreements covering undisclosed game content.

From October 2023 to February 2024, one of the testing participants, Chen (surname), visited the game testing facility on eight occasions to participate in testing. During this period, Chen brought his own electronic devices and secretly recorded and photographed the test content. He subsequently disclosed the secretly recorded game testing content to third parties on multiple occasions.

On March 22, 2024, miHoYo YingTie filed a pre-litigation application for behavior preservation with the Pudong New Area People’s Court of Shanghai on the grounds that undisclosed game character designs might have been leaked in advance. The court issued a ruling within 48 hours in accordance with the law [Case No.: (2024) Hu 0115 Xing Bao 2], ordering the respondent Chen to refrain from disclosing, using, or permitting others to use any game content that he had unlawfully recorded during participation in game testing.

On April 19, 2024, miHoYo YingTie initiated litigation before the Pudong Court, requesting that the court order the defendant Chen to immediately cease unfair competition acts infringing the plaintiff’s trade secrets, compensate economic losses in the amount of RMB 500,000, and publish a statement to eliminate adverse effects. The defendant Chen argued that the game characters at issue had already been publicly disclosed prior to testing and therefore did not fall within the scope of trade secret protection.


Court’s Opinion

In the case concerning whether undisclosed game characters in Honkai: Star Rail constituted trade secrets [Case No.: (2024) Hu 0115 Min Chu 38294], the court’s reasoning and judgment were as follows:

(I) Judicial Reasoning

  1. Determination of Commercial Value

The court held that continuous dynamic game visuals composed of elements such as in-game character appearances and skill execution effects, as well as related skill data, constitute one of the core competitive strengths of game rights holders. Such content should fall within the scope of trade secret protection and is capable of generating direct, actual, or potential commercial value.

  1. Determination of Confidentiality

With respect to confidentiality, the court held that the Confidentiality Agreements signed between miHoYo and the testing players should be regarded as confidentiality measures. Measures such as arranging designated offline testing facilities, recording visitor information, installing surveillance equipment, and providing designated areas for storing mobile phones and other devices were, under normal circumstances, sufficient to prevent the leakage of trade secrets. These measures demonstrated that the rights holder had adopted corresponding confidentiality measures for the information at issue.

Based on the foregoing, the court determined that the game character designs, skills, and test gameplay footage at issue constituted trade secrets protected under the Anti-Unfair Competition Law. Chen’s conduct violated confidentiality obligations by obtaining, disclosing, and allowing others to use the content through theft, thereby constituting infringement of miHoYo’s trade secrets.

(II) Judgment Result

The court ruled that the defendant Chen shall immediately cease unfair competition acts infringing the plaintiff’s trade secrets from the effective date of the judgment; compensate the plaintiff for economic losses and reasonable expenses incurred in stopping the infringement, totaling RMB 500,000; and publish a statement to eliminate adverse effects within thirty days from the effective date of the judgment, with a publication duration of no less than thirty days.

After the judgment, the defendant stated that he accepted the ruling and would not appeal.


Experience Analysis and Practical Takeaways

When handling incidents involving the premature leakage of game content, game companies may adopt the following strategies:

(I) Execute Confidentiality Agreements in Advance

Game companies should sign Confidentiality Agreements with participants prior to internal testing, clearly stipulating the scope of confidential information, confidentiality period, and liability for breach. Such agreements not only provide a legal basis for protection, but also serve as key evidence for pursuing breach liability in the event of a leak. In this case, the court recognized the Confidentiality Agreements signed between miHoYo and the testing players as one of the confidentiality measures.

(II) Implement Necessary Confidentiality Measures During Testing

Taking necessary measures to prevent information leakage during testing also assists in subsequent determinations of whether leaked game content constitutes a trade secret. Trade secret cases typically examine three elements: secrecy, value, and confidentiality measures. Even where information is secret and valuable, the absence of confidentiality measures makes it difficult to recognize it as a trade secret. In this case, the court found that miHoYo’s measures—including designated offline testing rooms, visitor recordkeeping, surveillance equipment, and designated storage areas for mobile devices—were sufficient under normal circumstances to prevent leakage, thereby confirming that appropriate confidentiality measures had been adopted.

(III) Timely Application for Preservation Measures

Given the urgency of game content leaks, failure to promptly stop such conduct may result in irreparable harm. Accordingly, companies may apply for preservation measures as appropriate. In this case, the Pudong Court became the first in China to explore protecting undisclosed game characters under trade secret law, and accordingly issued a pre-litigation behavior preservation ruling to prevent the expansion of negative impact.

(IV) Criminal Reporting

In addition to civil enforcement measures, game companies may also report illegal acquisition and dissemination of trade secrets to the police. Previously, miHoYo cooperated closely with law enforcement authorities to pursue criminal enforcement against acts infringing trade secrets, thereby achieving a strong deterrent effect.

In summary, when responding to material leaks, game companies should actively utilize legal measures to protect their legitimate rights and interests. Prior to incidents, companies may clarify confidentiality obligations through confidentiality agreements and strengthen the legal basis for protection by establishing the trade secret nature of leaked content. After incidents occur, timely evidence preservation and criminal reporting may effectively curb leaks. These measures help safeguard commercial interests and market competitiveness, provide effective evidence for holding leakers accountable, establish that undisclosed game content constitutes trade secrets, and serve as a deterrent warning.

中文原文

游戏上新时的内测版本以及提前披露游戏内容的体验服机制,已成为众多游戏厂商在版本更新前的重要举措。这种方式不仅能帮助游戏厂商收集玩家对游戏内容的反馈,如发现潜在的BUG、不合理的机制等,还能为后续的优化调整提供依据,从而推出更成熟的最终版本。然而,在这个过程中,游戏内容的保密性逐渐成为厂商必须重视的核心问题。

内测阶段或体验服中的游戏内容,通常包含尚未公开的角色设计、剧情发展等敏感信息。此前,游戏《恋与深空》新角色秦彻的相关素材在游戏正式宣发前已被泄漏,导致《恋与深空》于2024年6月21日在B站提前发布了秦彻的前瞻PV。对此《恋与深空》的官方在B站严厉斥责泄密行为,并表示已针对此次泄密事件报警处理。实践中,游戏内容的提前泄露,不仅会给游戏公司造成商业利益的损失,还可能影响游戏在正式发布时的市场表现,同时削弱玩家的期待值和体验感。

本文将以米哈游《崩坏:星穹铁道》的案例为切入点,结合米哈游此前采取的措施,分析游戏公司如何应对游戏内容被提前剧透的情况,并提供相关的法律与实践策略,以提供参考。


案情介绍

2023年4月26日,《崩坏:星穹铁道》全球同步上线,一经推出即引起了热烈的反响。在游戏后续新版本上线之前,米哈游招募了多名玩家参与游戏发行前的测试,参与的玩家对未公开的游戏内容签署了《保密协议》。

2023年10月至2024年2月,参与测试的玩家之一陈某先后8次前往游戏测试机房参与游戏测试,期间陈某携带自己的电子设备对测试内容进行偷录、偷摄,并多次向第三人披露其所偷录的游戏测试内容。

2024年3月22日,米哈游影铁以未公开的游戏角色设计可能遭到提前泄密为由向上海浦东新区法院提起诉前行为保全申请,法院于48小时内依法作出裁定【案号:(2024)沪0115行保2号】,责令被申请人陈某不得披露、使用、允许他人使用其在参与游戏测试过程中擅自摄录的游戏内容。

2024年4月19日,米哈游影铁向浦东法院提起诉讼,请求判令被告陈某立即停止侵犯其享有的商业秘密的不正当竞争行为,赔偿经济损失50万元,并刊登声明消除影响。被告陈某辩称,涉案游戏角色在参与测试之前已公开,不属于商业秘密保护的范围。


法院观点

在米哈游《崩坏:星穹铁道》未公开游戏角色属于商业秘密一案【案号:(2024)沪0115民初38294号】中,法院的裁判思路和判决结果如下:

(一)裁判理由

1、在涉案信息商业价值的认定上,法院认为,以游戏角色实机形象、角色施放技能效果等要素组合而成的连续动态游戏画面以及技能数据等内容,是游戏权利人的核心竞争力之一,理应纳入商业秘密的保护范畴,且能够带来直接、现实或者潜在的商业价值。

2、在对涉案信息的保密性认定上,法院认为,由米哈游与测试玩家签订的《保密协议》应当视为保密措施。米哈游安排指定线下测试机房、记录了到访信息、安装监控设备,并配备了存放手机等设备的指定区域等措施在正常情况下足以防止商业秘密泄露,能够确认权利人对涉案信息采取了相应保密措施。

综上,法院认定,涉案游戏角色形象、技能及测试游戏画面属于《反不正当竞争法》所保护的商业秘密。陈某的行为违反了保密义务,以盗窃手段获取、披露并允许他人使用案涉内容,构成对米哈游公司商业秘密的侵犯。

(二)裁判结果

法院判决,被告陈某于判决生效之日起立即停止侵犯原告享有的商业秘密的不正当竞争行为;赔偿原告经济损失及为制止侵权行为所支付的合理开支共计50万元;在判决生效之日起三十日内发布声明消除影响,持续时间不少于三十日。

判决后,被告表示接受判决,不上诉。

经验分析及借鉴

在处理游戏内容提前泄漏事项上,游戏厂商可以采取以下策略:

(一)事前签订《保密协议》

游戏公司应在内测前与参与者签订《保密协议》,明确约定保密信息的范围、保密期限、违约责任等条款。保密协议的签订,不仅为游戏公司提供了法律保护的依据,而且在发生泄露时,可以作为追究违约责任的重要证据。本案中,法院即认定米哈游与测试玩家签订的《保密协议》应当视为保密措施之一。


(二)游戏测试过程中采取必要的保密措施

游戏测试中采取必要的措施防止信息泄漏,对后续游戏内容是否被认定为商业秘密亦有一定辅助作用,因为通常对商业秘密案件会审查秘密性、价值性、保密性三要件。若认定游戏内容兼具秘密性和价值性时但缺失保密措施,则难以认定信息为商业秘密。而本案中,法院认定米哈游安排指定线下测试机房、记录了到访信息、安装监控设备,并配备了存放手机等设备的指定区域等措施在正常情况下足以防止商业秘密泄露,能够确认米哈游对涉案信息采取了相应保密措施。


(三)及时提出保全申请

由于游戏内容被泄漏具有紧迫性,若不及时制止,极有可能导致无法挽回的情形,对此,可以根据情形及时申请保全。本案中,浦东法院即在国内首次探索用商业秘密的法律规定来保护游戏的未公开角色,并据此作出了诉前行为保全裁定,防止扩大负面影响。


(四)刑事报案

除上述民事维权途径及措施外,对非法获取并传播商业秘密的行为,游戏公司还可以通过报警处理。此前米哈游通过与警方紧密配合,对侵害商业秘密的犯罪行为进行刑事打击,严厉震慑。

总之,游戏公司在应对物料偷跑事件时,应积极运用法律手段保护自身的合法权益。事前可通过签订保密协议,明确约定测试人员或合作方的保密义务;同时证明泄露内容的商业秘密属性,强化法律保护的基础;事发后则应对及时固定证据、采取报警措施来有效遏制泄密行为。这些措施能在一定程度上维护公司的商业利益和市场竞争力,同时可为后续向泄密者追责时提供有效的证据,证明未公开的游戏内容构成商业秘密,还能起到一定的震慑警示作用。

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